Preface
I aim to gather as much information as possible about Anomaly's mechanics, mutants, guns, locations, etc. in one easy-to-access spot, with as much detail as I can push myself to add. As I generally am slow to update things due to life and mental health, I'll get to everything eventually.
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Anomaly is essentially a mash-up of the 3 original S.T.A.L.K.E.R titles, as well as having content inspired by or derived from other mods. Information regarding each of the 3 original games is widely accessible.
However, niche info or quirks regarding Anomaly specifically (as well as some details for the OG games) is difficult to find and/or verify (at least for me), or their existing pages are incomplete.
Furthermore, while something may be true across all games including Anomaly, some other details may differ, slightly or eggregiously (types of mutants and how they behave, for example).
This page and its sub-pages should alleviate this, as I'll not only be adding things that are easy to find or things I already know, but I'll also update documentation as I encounter things in my own runs, including less known or less common occurrences.
Note that some articles may be merged, separated, or even removed as I edit things. Also note, since some items may refer to the same thing or similar things, they may link to the same article.
If an item is already well-documented in existing wikis for the other games AND matches its counterpart in Anomaly, that documentation will likely be linked in its counterpart here.
When the individual articles are done (or there's enough for me to relax), I will consolidate them to make quick browsing a lot easier. There will be both an Index section (alphanumeric sorting of ALL articles) to start, and a Categories section (i.e. 'Locations' for Cordon, Great Swamp, etc) some time later.
Thank you for your understanding. Enjoy.
[I ramble sometimes and have an ADHD-riddled brain, sorry.]
S.T.A.L.K.E.R Anomaly Micro-Wiki
Overview
S.T.A.L.K.E.R Anomaly (GOG version here) is a standalone sandbox mod built on the Monolith 64-bit engine, itself a modification of the X-Ray engine. It merges content from Shadow of Chernobyl, Clear Sky, and Call of Pripyat, as well as other mods such as Call of Chernobyl. Anomaly also incorporates its own original content or systems, as well as some cut content from the originals.
As Anomaly is a standalone mod, mods and modpacks for the mod exist, such as the Position and View mod by ЦЕМЕНТ (CEMENT), or the widely popular G.A.M.M.A modpack. Modding the mod will not be covered here, at least for now.
The following is WIP and may take a while to be compared, verified, and finished. (also expect missing links for a while)
Articles will usually have links to already published official or unofficial wikis from the OG games and related mods, for extended reading and better availability.
Keep in mind that most info from linked sources will likely be correct, but may differ from Anomaly's specific changes.
Index
Temporary Note!
The formatting for "Blind Dogs" will likely be the way all articles are formatted as of now.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
| 100 Rads Bar | ||||
| A-Life | Agroprom | Agroprom Underground |
Ammo | Ammo, Old |
| Anabiotics | Animals | Anomalies | Armour | Army Warehouses |
| Artefacts | ||||
| Backpacks | Backpack Travel |
Beds | Blind Dogs | Bloodsuckers |
| Bandits | Boars | Bugs | Burers | |
| Cats | Chernobyl NPP |
Chimeras | Clear Sky |
Companions |
| Console Commands |
Consumables | Controllers | Cooking | Cordon |
| Crafting | Crows | |||
| Darkscape | Dark Valley |
Dead City |
Deserted Hospital |
Difficulty |
| Disassembly | Duty | |||
| Ecologists | Emissions | Enhanced Recoil |
Equipment | |
| Factions | Fast Travel |
Fleshes | Fractures (Mutant) | Freedom |
| Garbage | Generators | Glitches | Great Swamp |
|
| Health | HUD | |||
| Inventory | ||||
| Jupiter | Jupiter Underground |
|||
| Karliks | ||||
| Limansk | Loners | Lurkers | ||
| Meadow | Mercenaries | Military | Monolithians | Movement |
| Mutants | ||||
| NBC Suits |
NPCs | |||
| Poltergeists | Pripyat | Pripyat Outskirts |
Progression | Pseudodogs |
| Pseudo-Geists | Pseudogiants | Psy-Dogs | Psy-Storms | Psy-Suckers |
| Pyro-Geists | ||||
| Radar | Rat | Recipes | Red Forest |
Renegades |
| Repairing | Rostok | |||
| Settings | Sidorovich | Sin Fanatics |
Skinning | Snorks |
| Stalkers | Stamina | Stashes | Stats | Status Effects |
| Stealth | Stealth Kills |
|||
| Travel | Truck Cemetery |
Tushkanos | ||
| Upgrading | ||||
| Wild Territory |
||||
| Yadulin | Yantar | |||
| Zaton | Zombies | the Zone |