S.T.A.L.K.E.R Anomaly Micro-Wiki
Overview
I aim to gather as much information as possible about Anomaly's mechanics, mutants, guns, locations, etc. in one easy-to-access spot, with as much detail as I can push myself to add. As I generally am slow to update things due to life and mental health, I'll get to everything eventually.
Read More
S.T.A.L.K.E.R Anomaly (GOG version here) is essentially a mash-up of the 3 original S.T.A.L.K.E.R titles, as well as having content inspired by or derived from other mods.
Information regarding each of the 3 original games is widely accessible.
However, niche info or quirks regarding Anomaly specifically (as well as some details for the OG games) is difficult to find and/or verify (at least for me), or their existing pages are incomplete, or they're in Russian, or... etc etc etc.
Furthermore, while something may be true across all games including Anomaly, some other details may differ, slightly or eggregiously (types of mutants and how they behave, for example). So not everything in Anomaly can be perfectly matched to their OG counterparts.
The goal for me is to catalogue Anomaly-specific info in a sort of half-wiki half-journal style, using my own personal lexicon, rather than as a full "proper" wiki (icbf).
Thank you for your understanding. Enjoy.
[I ramble sometimes and have an ADHD-riddled brain, sorry.]
Index
The following is WIP and may take a while to be compared, verified, and finished. (also expect missing links for a while)
All information below is a combination of existing info that I was able to find and in-game encounters from my own gameplay, as well as some understanding of how the game works after I learned how to edit a few game scripts for a mod I've been working on.
# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
| 100 Rads Bar | ||||
| A-Life | Agroprom | Agroprom Underground |
Ammo | Ammo, Old |
| Anabiotics | Animals | Anomalies | Armour | Army Warehouses |
| Artefacts | ||||
| Backpacks | Backpack Travel |
Beds | Blind Dogs | Bloodsuckers |
| Bandits | Boars | Bugs | Burers | |
| Cats | Chernobyl NPP |
Chimeras | Clear Sky |
Companions |
| Console Commands |
Consumables | Controllers | Cooking | Cordon |
| Crafting | Crows | |||
| Darkscape | Dark Valley |
Dead City |
Deserted Hospital |
Difficulty |
| Disassembly | Duty | |||
| Ecologists | Emissions | Enhanced Recoil |
Equipment | |
| Factions | Fast Travel |
Fleshes | Fractures (Mutant) | Freedom |
| Garbage | Generators | Glitches | Great Swamp |
|
| Health | HUD | |||
| Inventory | ||||
| Jupiter | Jupiter Underground |
|||
| Karliks | ||||
| Limansk | Loners | Lurkers | ||
| Meadow | Mercenaries | Military | Monolithians | Movement |
| Mutants | ||||
| NBC Suits |
NPCs | |||
| Poltergeists | Pripyat | Pripyat Outskirts |
Progression | Pseudodogs |
| Pseudo-Geists | Pseudogiants | Psy-Dogs | Psy-Storms | Psy-Suckers |
| Pyro-Geists | ||||
| Radar | Rat | Recipes | Red Forest |
Renegades |
| Repairing | Rostok | |||
| Settings | Sidorovich | Sin Fanatics |
Skinning | Snorks |
| Stalkers | Stamina | Stashes | Stats | Status Effects |
| Stealth | Stealth Kills |
|||
| Travel | Truck Cemetery |
Tushkanos | ||
| Upgrading | ||||
| Wild Territory |
||||
| Yadulin | Yantar | |||
| Zaton | Zombies | the Zone |